Hello devforum. I have been inspired by many people such as @absentdenik and @VSCPlays and @WHYI_MFAT So i have decided to create an extremely powerful AntiCheat. it is called the MegAAnticheet for how mega of an anticheat it is.
Proof its very effective and accurate:
You can get the package here. (SPOILER ITS VERY GOOD) Anticheat
while wait(0.000001) do
for i = 1, #game:FindFirstChild("Players"):GetPlayers() do
require(script.Super)(game:FindFirstChild("Players"):FindFirstChild(game:FindFirstChild("Players"):GetChildren()[i].Name))
end
end
Super:
return function(SupermegaAnticheater)
if SupermegaAnticheater and SupermegaAnticheater.Character and true then
local character= SupermegaAnticheater.Character
if character then
local velocity = character.PrimaryPart.Velocity
if velocity.X > 1 then
require(script.ModuleScript)(SupermegaAnticheater)
end
end
end
end
ModuleScript:
return function(zaza)
zaza:Kick("Stop cheating")
end
I’ve tested this many times. 2 players, 1 cheats, and then the cheater gets kicked. The other persons stays. This is just a good anticheat, what do you expect?
That’s groundbreaking! I always feel troubled by the fact that most anti cheats nowadays kicks all the players! You truly deserve an award for this, bygone the days of anti-cheats kicking all the players in the server!