Rate overall feel

3rd and first person gun system.

3 Likes

Not bad, I like it. The overall feel isn’t really that good though. Everything feels slow yet fast. Like I hate that there is no smoothng for animatiins and stuff and the fact that the recoil feels quite unbelievable. It takes too long to get the camera back to it’s original position and it also isn’t too immersive.

I would suggest fading in animations as well as decreasing the time it takes for the recoil effect as well as adding bobble to the camera.

2 Likes

decrease walkspeed when aiming and lessen the bobbing

1 Like

I think it’s a solid base, weapons look good and both third and first person look good, but the recoil is too crazy as people mentioned, needs to be toned down a lot, and the sniper scope i don’t know if that is the video quality but i couldnt see anything through it lol, should be a bit wider. But overall, solid foundation!

1 Like

@awry_y @MikeartsRBLX @awry_y

I added smoothing to the animations and changed the recoil to be faster and less violent. I also dampened the bobbing while aiming. Unfortunately I will have to use a different sniper gun model for the scope to be wider, I will do this later on. I’m aware my animations aren’t very good, will hopefully hire someone soon. Here’s the updated version…

1 Like

Quite better now! Though, I hate how the sniper scope looks. It make it looks quite bad.

I would suggest moving the weapons a bit more down maybe to waist height as I feel like they are a bit too up.

Something like how I did:


The guns are more down and it feels more realistic.