Rate this (very WIP) Interactive Physics simulator game I made!

Hi!

If you know anything about the history of Roblox, then you probably have heard of Interactive Physics. If you haven’t, then let me fill you in.

Interactive Physics was a physics program developed by David Baszucki and his brother in the 1980s and 90s.

I am recreating it, and I got some base features in there, and some that I plan to add soon. But I’d like feedback on the game so far.

If you have any better names, let me know.
If you have any suggestions, let me know.

Thanks!

3 Likes

this is dope dude, physics seem a bit slow (not sure if this is intentional tho) but the UI and everything is awesome

2 Likes

Thanks!
Physics were slow because when I tried the actual version on my PC it was really laggy.

I will add more soon!

1 Like

I don’t really know where to start. Maybe a tutorial or some pointers?

1 Like

Okay. To create a shape, then click either the circle, rectangle or square. To start the simulation, press the Run button. To stop it, press the Stop button next to it. If you want to clear the simulation, press the White Paper. To reset all objects to the center, press the Reset button.

That’s pretty much it.