Rating System

Just an idea to put out there, but I’m just going to say that almost most thumbs down on a game are because kids are to young and don’t know how to play. As an example even though I do not have many thumbs down kids that simply suck at FPS games thumbs it down! I think that the rating system should be optional and non-optional for paid access games, which I though it was going to be when it first came out.

2 Likes

So what you’re suggesting is that devs be able to turn off voting on their P2P games? I was confused for a minute, you should update your subject field to reflect your suggestion.

I disagree. The purpose of the voting system is to tell the players how much other players like the game. If your players don’t like your game then that’s your own fault and you get a thumb down as a result. If you’re getting players that don’t understand your game then target a more mature audience. If your players find the game unplayably difficult then fix your balance issues.

In the end it’s your own fault if you get a bad rating. Allowing developers to disable the rating defeats the whole purpose.

EDIT: I’d also like to note that ratings are more important in P2P than F2P games because players are required to make an investment before trying the game (demo mode, anyone?). If any games should have the ability to disable voting they should most certainly not be P2P games.

I’m just saying that even if the players don’t like you because you don’t add something that they specifically want ,which you cant do because you cant make everyone happy, then they will just dislike your game for no reason other than to see it fail because they don’t like the slightest thing about it :frowning:

ROBLOX was still great before the thumbs down feature and now people are playing games based on player count still as if ratings don’t even mater yet they do.

2 Likes

[quote] I’m just saying that even if the players don’t like you because you don’t add something that they specifically want ,which you cant do because you cant make everyone happy, then they will just dislike your game for no reason other than to see it fail because they don’t like the slightest thing about it :frowning:

ROBLOX was still great before the thumbs down feature and now people are playing games based on player count still as if ratings don’t even mater yet they do. [/quote]

I think the thumbs up/down feature works pretty well. It has a few flaws, but I see most terrible games with a up/down ratio of below 50%. If you appeal to the masses you’ll get a good rating. If your game is small enough to where those minor downvotes count for something, well, that’s unfortunate, but you can move on.

I don’t understand how you’re taking this personally. Player doesn’t like your game, player down votes. That’s it. There’s nothing personal about it. If you want thumbs up you have to please your players. Whether or not you agree with what they like is irrelevant because they don’t care. They know what they like and you don’t have it, so they down vote.

“most thumbs down on a game are because kids are to young and don’t know how to play.”

I’ve said it before and I’ll say it again: A rating system loses most of it’s value once you start trying to decide what a “valid reason” to vote is.

Perfect example of what im trying to get across (true story)

Spammer doesn’t stop commenting on my game to play his.
I PM him and tell him to stop
He plays my game and dislikes it and tells all of his friends to dislike
How do I know, he PM’d me and I got 25 dislikes withing 5 min >.<

LEGIT reason to make rating system toggle-able

[quote] Perfect example of what im trying to get across (true story)

Spammer doesn’t stop commenting on my game to play his.
I PM him and tell him to stop
He plays my game and dislikes it and tells all of his friends to dislike
How do I know, he PM’d me and I got 25 dislikes withing 5 min >.<

LEGIT reason to make rating system toggle-able [/quote]

No. If you’re game is good, people will upvote it - a few downvotes from spammers and the like aren’t anything to worry about if the majority of your audience enjoys it.

[quote] Perfect example of what im trying to get across (true story)

Spammer doesn’t stop commenting on my game to play his.
I PM him and tell him to stop
He plays my game and dislikes it and tells all of his friends to dislike
How do I know, he PM’d me and I got 25 dislikes withing 5 min >.<

LEGIT reason to make rating system toggle-able [/quote]

Sounds more like a reason to avoid making enemies to me. You can argue all of these good reasons until the cows come home but, in the end, toggling your votes would be subject to nothing but widespread abuse.

If this were so, the best way to recognize a terrible game would be that its ratings are disabled, just as is often the case for disabled comments. It’s a pretty strong indicator that the owner doesn’t want you to know the popular opinion, which then could only be bad.

Also just to show that the rating system is kinda corrupt, the front page games sometimes have more dislikes than likes and well, I though this was to show that only good games could get to the front page yet scam games are still up there … for a really long time … like obbys … and ODer games … which rbx makes money off of … and they arnt gonna take down -.-

Example of this

tat game has stolen over 4000 potential players from other great games so it can have almost as many dislikes as like ? really

People vote down for no reason and you are okay with that?! I’m okay with someone voting down my game because they think it’s bad, that’s opinion, but when I ask them why they voted it down and they say “no reason”, or “because I don’t like you”, that’s when I know something’s wrong.

StudioRL, you are sorta right, people DO thumbs down simply because they don’t know how to play or because they’re bad at the game, that’s not a good reason to thumbs it down, idk about most of them doing that, though. They’re bad at the game NOT because the creator made it too hard, they’re bad at the game because THEY’RE BAD AT THE GAME! (IN SOME CASES) People also thumbs it down because they don’t like the creator or just to put down the clan the place belongs to. THIS is the kind of stuff you’re agreeing to, those who oppose on here, and it’s wrong!

Refer to this thread, StudioRL, I try to fix this problem by having people explain their thumbs downs: Documentation - Roblox Creator Hub

On a completely different note, people feel more inclined to vote if a game is bad. If I visit a poor game, I’ll thumbs down it. If I visit a good game, it’s likely I won’t thumbs up it, but just leave it as it is. So you may get less thumbs up than expected and more thumbs down.

In my opinion, it’s down to the game developer to explain how to play.

From some posts on this thread about people thumbs downing games for just no good valid reason. I can confirm this. Some kid did the same to my quick beta game just because he thinks I overdid it nothing else (which I can agree I overdid the game in some way but that is nothing one shuld hate about.)