Raycast beams like this?

I have always wondered, how do you make beams like this from raycast? ( I only know how to create a beam which is a part having the size set according to the raycast.
Screenshot 2021-12-26 at 10.07.27 PM
I saw people using particle emitters, but that only changes the texture of the particle emitter, not the beam itself. Any idea on how to do this? I couldn’t search this anywhere, I could only search basic beams.

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This will help you. And that is a gfx.

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that’s a rendered image by the way.
Will these will help:

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