this is likely my fault somehow but this is the gist. I am plugging in the camera’s lookvector into a raycast however it doesn’t like it. The vector changes hands a few times however is never modified.
start:
replicatedstorage.RemoteEvents.Throwable:FireServer(child, workspace.CurrentCamera.CFrame.LookVector)
in a modulescript:
local cast = workspace:Raycast(model.PrimaryPart, vector * 1000, params)
error: