I’m shooting a ray and im trying to get it to hit the player but for some reason it only detects the HumanoidRootPart, lower torso, and upper torso. I want it to hit the limbs as well but no matter what I do it just doesn’t work.
As you can see here I have laser beams stacked ontop of each other but the only one that detects hits is the one at the very top. The bottom 2 don’t detect the legs.
yeah i had, RespectCanCollide to true in the raycast params, however I set all the part’s cancollide in the character to true. However when they spawn in roblox automatically undo’s everything and reverts it back to false. I think that’s the problem. I probably just have to attach somekind of hitbox onto the character for the rays to detect