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What do you want to achieve? I am experimenting with a raycast suspension. A PID controller operates 4 BodyThrusters to keep the vehicle above ground. After some time the vehicle spazzes out and flips over, this is what I’m trying to avoid.
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What is the issue? The BodyThrusters seem to apply too much or too less force at a point and the vehicle flips or behaves unexpectedly.
https://gyazo.com/db92060f558bec46229920782ccc86b0 -
What solutions have you tried so far? I have tried to put a BodyGyro in the chassis, and it eliminates the instability but produces unrealistic behaviour further down the road.
https://gyazo.com/8c5c384a8317dce8c5b549a8b52e1933
If anyone has a tip or a solution feel free to throw it out there.