I’ve been using raycasts for a long time, but now suddenly something very strange is happening.
For some reason I cannot detect if an object is inbetween 2 static points. I really don’t know what’s going wrong here, but I’ll try to explain everything in the video.
I have figured it out. I simply had to not make the direction a Unit and then it works. I think unit is only useful when you want to extent it to a certain length like .Unit * 300 studs, you know.