Hello, have you wanted to process color like never before? Well now you can!
I made RBXColor, a module that can do practically anything with color.
This module can apply filters, quantize color, convert from and to color models, *and more.*
It supports modifying the following color formats:
- RGB
- HSV (decimal or regular)
- HSL
- CMYK
- HEX
- XYZ
- Color3
- BrickColor
Here is an example of the module processing all supported color values with each channel incremented and decremented:
It also can apply filters and blend modes, such as:
- Grayscale
- Sepia
- Multiply
- Additive
- Overlay
- And more
Along with that, it can get related colors, such as:
- Triadic
- Complimentary
- Analogous
- And more
Basically everything you’d ever need to do. And just in one type as well, so if you really wanted to, you can modify the cyan value, its saturation, and the x value without any conversion at all.
Want to try it out without using it in studio? Try the demo game I made where you can mess with some of the functions on a big board of colors.
Since this is my first module and first post, can you rate me on how I did?
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Thanks for reading! I’m always open to feedback on this if needed.