RCM - V1.3.0
Active Developer Build: TB3
Active User Build: TB2
Fixes:
- Issue where game.Player.(player):LoadCharacter() removes the ability to click with guns
- Players being able to equip weapons when dead (Fixed by adding tags to characters on death)
Additions:
- Rewrote CAS to be inside the Event Handler
- Added:
- Death Handler (Handled @ line 1358-1360)
Changes:
- Event system is now named “PlayerHandler” instead of “EventHandler”
- Pickups now have a requirement to not have the “ACSDH” tag
Plans:
- Make DamageHandler inside GameRules and make it so it controls all logic for the server damage controller
- Fix a weird arm issue when quickly loading guns