RCM - Redesigned

RCM - V1.3.0
Active Developer Build: TB3
Active User Build: TB2


Fixes:

  • Issue where game.Player.(player):LoadCharacter() removes the ability to click with guns
  • Players being able to equip weapons when dead (Fixed by adding tags to characters on death)

Additions:

  • Rewrote CAS to be inside the Event Handler
  • Added:
    • Death Handler (Handled @ line 1358-1360)

Changes:

  • Event system is now named “PlayerHandler” instead of “EventHandler”
  • Pickups now have a requirement to not have the “ACSDH” tag

Plans:

  • Make DamageHandler inside GameRules and make it so it controls all logic for the server damage controller
  • Fix a weird arm issue when quickly loading guns
2 Likes