rCord v1.3 | A Discord webhook API wrapper for Roblox

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Allows for Webhooks in Roblox via rCord


rCord allows you to easily deploy webhooks in your game, allowing you to have a better view of your game.

  • Full type support via both LuaU Language Server and native Roblox. :iphone:
  • Read our new documentation page where you can learn about all the workings of rCord :memo:
  • Compact and lightweight, allowing for fast deployment. :pinching_hand:
  • Fast and without proxy, no worrying about proxy downtime. :dash:
  • Easy syntax inspired by discord.js. :+1:

Example usage

local Players = game:GetService("Players")

local rCord = require(script.Parent.rCord) -- Adjust this path as needed
local webhook = rCord.createWebhook("https://discord.com/api/webhooks/.../...")

Players.PlayerAdded:Connect(function(player)
   webhook:send("Player " .. player.Name.. " joined!")
end)
7 Likes

hey its a really cool module! but can you upload that to wally?

and the other thing is. it used to be forbidden to send webhooks with the discord domain, but now. discord allows it. so there is no need to use a proxy.

3 Likes

Oh wow, i would have to look into that. And thanks :slight_smile:

2 Likes

This is dope!
Will definitely be using this haha, thanks for your contribution to the community. :hugs:

2 Likes

Update v1.2

  • Removed proxy, as Roblox allows it without now.
  • Added HTTP secret support (thanks to @kaan650)
  • Added response data by using RequestAsync instead of PostAsync (again, thanks to @kaan650)
  • Added project on Wally

More updates will be coming out soon!

1 Like

When did that change happen? That makes life so much easier

2 Likes

Update v1.3

  • Made a documentation site
  • Made new designs
  • Added tests for contributors
  • Made small adjustments on code

More updates will be coming out soon!

2 Likes

This is amazing i can already think of setting up an automated message for my userbase!

1 Like