Basically, I’ve been trying to make an election system for my game, where a president is chose each time the president team is empty. The only issue left is one I simply cannot get past. You see, my idea is that people will choose whether or not to be a candidate in the election, which they can decide by clicking a UI button during each election; I’m just not sure how to go about getting the names of the players who’ve decided to become candidates. I have a localscript which adds the name of the player who clicked the UI button to a table, but I just don’t how I would communicate each player’s table through a remotevent to the server without messing something up.
Any ideas on how to do this would be very appreciated.