I’ve been doing some research recently on localization on Roblox. I’ve come across multiple issues, but this one I just can’t figure out. The resources I would need for my issue are below, although it’s just not working.
As the hub’s code suggests I do, I’ve connected a GetPropertyChangedSignal
on the LocaleId
property of the Translator
.
My issue here is that the function never gets fired. I’ve tried switching it on studio and in game. The result was the same. Nothing in the output. The only change I saw were the automatically translated objects with the AutoLocalize
property enabled.
I can confirm 100% that the event is being connected.
I’d like to know an alternative to this or a fix in case I’m doing it wrong.