Hi there. Me and my friend are making a reactor game. This is our reactor hall. We would be interested to hear some of your feedback on it. The lighting isn’t 100% done yet. If this is in the wrong category just let me know Thanks! Have a great day!
Are those mirrors or glass along the walls? Because either of those still would be dangerous to have in a room constructed to withstand high pressure, considering that they could warp and shatter. Personally, I would remove them for realism. Either way, this is still a great build, keep up the great work m’dude.
Thanks! It is glass and we based the reactor hall off of Dungeness B.
If you look here, it does seem to be glass or some sort of transparent material. But we’ll try and make the glass in the game look reinforced in some way or remove it entirely. Thanks for the feedback!
We have now added this texture to make it look reinforced, we thought that we’d keep the glass because it looks nicer with it.
Very nice so far, but I am sure there are different textures and parts you can play with to add to it; like more cylinders or more parts added in general. But it’s detailed and beautiful!
Thanks! We will add extra detail!
Yo! It’s looking really epic so far. When you get a bit of time, I’d play around a bit with some more depth and lighting. Keep up the great work man!
Thanks! Yeah, we are doing the lighting when the control room is done so we can see properly.
This is awesome! Although because of its design I assume this is a RBMK reactor so make most of the cubes grey with some red and blue.
Like this, or maybe perhaps this is a AGR Reactor
Thanks! Yeah, we are going to change the colours of the rod cap things.
If it’s an AGR class reactor, I need to research more about that. If it’s an RBMK then go for it! Fun fact: if it’s an RBMK, those rods are made of boron and tipped with graphite
I will ask my friend who I’m working with about it. Thanks for the fact!
That’s really nice, good job!
He says it is an agr
Alrighty! Thanks alot!