Hello. Is there any way to read the input of dynamic thumbstick that’s used on roblox mobile? I’ve been trying to get some input data from UserInputService, but when the thumbstick is being used, it only recognizes the input type as touch input. I know that when a thumbstick is used on a gamepad, the input is recognized as Gamepad1 and the KeyCode is called Thumbstick1 (or 2), but the virtual thumbstick is recognized only as Touch input and the KeyCode is Unknown. Is it currently even possible to read the positional value of the virtual thumbstick?
Quite sure you’re supposed to use InputObject.Delta for this.
Even when the delta is requested, it only returns the delta from the last touch and not from the virtual joystick.