Reading the microprofiler's source of delay

Hello, i need help reading the mircoprofiler for my game. I’ve noticed that I have had some noticeable lag spikes in a short interval, sometimes not noticeable if my pc is running well enough.

Tried looking for answers online but couldn’t find any documentation as to what exactly my source of lag means.

I know the lag comes from GameStepped and more specifically GameLegacy however i cant seem to find what GameLegacy is related to. I do know that this is a scripting issue.

GameLegacy is a set of operations including physics that have to do with older parts of Roblox that haven’t been rewritten. This includes the effect of “Body” force objects like BodyPosition, explosions, and some other things. This is mentioned a little bit on this page:

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