Try to place 4 spheres with radius of 25 at following positions:
15, 0, 15
; 15, 0, -15
; -15, 0, -15
, -15, 0, 15
And then spawn water ± in the middle with 1-2 studs offset.
This test case ruined my water system, and I haven’t found fix for it.
Is this for fluids or soft-bodies and cloth?
Anything that involves deformation can be implemented using XPBD and the use of constraints. So fluids, soft bodies, cloths, ropes, and even rigidbodies I’ve heard
Hmm, seems like a multipurposed tool. Im using the one currently so i can simulate oceans.