Real-Time Reflections System v2

After making a couple of modifications, I made big improvements to the reflection system present in this post: Ray Traced v1

Improvements:

  • Shadows
  • Lambert Lighting Model
  • Use of EditableImage

Some images of the system:

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Is there any test place for this system?

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It is currently untestable due to EditableImage not being available in the Roblox client (can only be used in Roblox Studio)

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It looks AMAZING, but how much does it affect performance? I might add something like this as an option for my horror projects.

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It depends on the reflective objects on screen and the options you use. With the right settings, the system can drop only 10% of performance

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This reflection system is great! Nice job on it! How long did it take for you to make it? It looks EXTREMELY realistic now! I really hope this is the future of Roblox games!

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2 days to adapt it to EditableImage, 1 day to make the shadow system and lambert lighting model, and finally 4 days for error correction. In total, a week.

Thanks for the comments, I appreciate it very much :pray:

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Mesh Testing (Performant settings)

External Media

4 Reflective objects with lighting (Test)

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