Real World FOV (Field Of View)

In Roblox the Camera looks to big and makes Vehicles looks small when its the same Size like Real World. I want to make the Camera smaller so Vehicles look bigger, i read that i should change Field Of View but what would be the Real Human FOV?

I’d say a 60-70 FOV is good because the 120°-180° FOV of a human needs to be compressed on a flat screen, which would look fish-eyed.

1 Like

Okay thanks and is it because of FOV that a Vehicle look small in Roblox with the same Size as in Real World?

Yes, usually based on the Roblox engine, a nornal R6 character is around 10 cm tall.

Not really, A roblox character is still as tall as most human as when i imported a cube from blender, And the physic is quite realscaled once you change the gravity, And as for the rendering that caused every thing to look small, Well I think that is due to the fact that our roblox render engine render the entire scene at the camera position, Or in our world, The monitor, Which means that, Our monitor is the “eye” not our actual eye, So everything seems off scaled. To fix we could offset the camera, But That will cause some clipping issues, So I advice against that.

60-70 is ideal, yes, but for the record, an R6 avatar is about 1.4 meters tall, or just about 4 feet 7 inches tall.