ChromeEight
(ChromeEight)
January 18, 2022, 7:39pm
#155
The most recent version appears to be causing the player character to frequently make sudden, seizure-like movements.
Reverting that line to how it was in the previous version appears to fix the problem for me.
-- Current implementation
local pan = 5 / (delta * 60)
-- Previous implementation
local pan = math.min(4, 4 / (delta * 10))
6 Likes
melonmcyt
(melo)
February 14, 2022, 9:58pm
#156
Toolbox release using R6, your character’s left arm doesn’t move with the right arm.
I would send a video, but it gave me an error while uploading
4 Likes
Sorry for the late reply, I made this patch to try and fix the interpolation while using an unlocked framerate and everything seemed to be fine.
Do you have a repro for the seizure movement?
1 Like
nanosph
(xXKing_BaconXx)
February 16, 2022, 5:01am
#158
Actually that problem only happen due lag and poor roblox physics system
This is really cool! Im just gonna use this on my test game only, thanks
This has existed for a long time. Why hasn’t this been fixed yet?
If anyone knows a way to fix it I’d heavily appreciate it.
camomileex0
(camomileex0)
February 18, 2022, 3:41am
#161
You should figure out Roblox’s facial animation thing for this.
camomileex0
(camomileex0)
February 18, 2022, 3:42am
#162
Also, been about a year and this was never answered… lol.
VibeStrider
(VibeStrider)
February 21, 2022, 7:14pm
#163
I feel like a nice update to this would make it so its easier to add walking sounds using Attributes, in order to add a bit more sounds to the walking cycles. For example you could have 3 types of wood, and all of them would make different sounds!
hatespine
(Nefris)
February 21, 2022, 7:28pm
#164
you can set that yourself in the code, by using math.random and updating it every… seconds
or if you wanted to change it everytime the material is touched again after the touch with it ended, then that’s a whole new story but its still easy
VibeStrider
(VibeStrider)
February 21, 2022, 7:29pm
#165
i mean yeah, i know that, im just saying that this is a module that could really benefit from the Attribute system
1 Like
hatespine
(Nefris)
February 21, 2022, 7:30pm
#166
lol ye, it’s kinda getting outdated and it should have events to disable and enable it and more things tbh
I’m still getting weird jerky/‘seizure’ movement, I don’t have repro steps except walking randomly. Not sure what causes it but I’m 100% sure it’s from the Realism script, when it’s disabled I don’t have any weird jerky movements.
It’s not a huge game-breaking bug, but it’d be nice if there was a way to fix it. Anyways, I managed to capture a second of it in this GIF, it can be seen near the end of it.
It doesn’t happen often, but maybe once or twice every minute? Sometimes it’s hard to notice.
2 Likes
nanosph
(xXKing_BaconXx)
February 23, 2022, 11:57am
#168
ChromeEight:
The most recent version appears to be causing the player character to frequently make sudden, seizure-like movements.
Reverting that line to how it was in the previous version appears to fix the problem for me.
-- Current implementation
local pan = 5 / (delta * 60)
-- Previous implementation
local pan = math.min(4, 4 / (delta * 10))
This guy fixed this.
Try to use his method.
2 Likes
I tried this and it still seems to jitter randomly.
nanosph
(xXKing_BaconXx)
February 24, 2022, 1:56am
#171
He says he has fixed it.
Might be new update soon
1 Like
Foxxive
(Vinny)
March 5, 2022, 1:55am
#172
i’m getting this weird movement when i playtest the game this framework is on, it’s odd
could you look into this? not sure what’s causing it
4 Likes
PhucundLuigi
(boiwhat_thehellboi)
March 19, 2022, 7:37pm
#174
I’m getting this warning from FpsCamera when my character dies. Should i worry?
ROSKAA123
(ROSKAA123)
March 25, 2022, 10:11am
#175
I’m having this too. I have no idea what’s causing it.
Resetting sometimes fixes it but it’d be great if it didn’t happen at all.
ROSKAA123
(ROSKAA123)
March 25, 2022, 7:28pm
#176
for some reason the realism breaks after a third person has joined a server. after that the person needs to reset in order to get it working. most of the time there’s no error messages