Realistic Body Cam FPS System (GET OUT)

A realistic body cam system I made for our upcoming game, GET OUT.

4 Likes

The passive shaking feels very even, Id suggest using perlin noise (math.noise) if you arent already, and probably raising the result to a power so that the inconsistencies in the maximums is exaggerated

2 Likes

Hmmm, might consider that. Thanks for the feedback

1 Like

Field of view is disorientating, I like the train of thinking but I wouldn’t play with such stretchy scenery

This realistic body cam system looks VERY GOOD! Nice job on it!

Looks really good! (The black sides that appear whenever you turn are a bit disorienting though)