I took inspiration of of A-Chassis and decided to create a chassis that sets itself up in-game. This car has no attachments or constraints in studio. This chassis includes sounds for reversing and eventually for changing gears.
I’ve added engine sounds, not fully polished and it sounds like a bus engine but it’s there for now. I also made collisions have the same type of physics such as real car crashes, so the car doesn’t bounce back after hitting a wall and instead stops at that wall completely. I do not mean destruction physics, that would be pain. Although I do plan to add collision sound effects.
I updated the tuning system and how it works along with the code, and added 2 new cars. I am not going to update this post but yeah, I also made new highway map, along with adding center of mass to cars to prevent them from losing control at high speeds, and adding extra torsion spring