I want to implement that every time the player takes a step makes the sound, literally a step, super accurate, I just don’t know how to do it, someone helps me?
This realistic footstep system looks VERY GOOD! Great job on it! The best part of it is the camera shaking and effects! How long did this take to create? It looks very nice! Will you use this in anything?
I’ve been working on a real-time sound physics engine, it would be very cool to combine your procedural footsteps w my sound physics engine, i.e walking inside a cathedral or something.
I’ve been working with him for 5 days, 1 hour a day. Right now I don’t plan on releasing it and I will continue to update it, to optimize it, add new mechanics, etc