Okay, so a friend of mine (Ralchire) made a horse a long time ago; I scripted the horse for him, but, unfortunately, someone got a copy of the horse and released it in free models. This eventually led to the horse being featured in the blog.
Recently, Ralchire made a new horse which I said I would animate and script when CSG got released. So, here you are:
[center] External Media
[/center] [center]Click the image to try it out.[/center] Controls
[ul]
[li]Backspace to jump off[/li]
[li]Left Shift to run[/li]
[li]ASDW to move[/li]
[li]Space to jump[/li]
[/ul]The horses are fully animated using the ROBLOX Animation plugin, they work on mobile devices (somewhat) and they work on filter-enabled places.
Tell me what you think; any feedback would be helpful.
I haven’t finished with all the animations yet ΓÇö I still plan on adding a rearing animation and an idle animation for the horse eating (only when the horse is stood on grass). I also plan on adding numerous sounds for the different actions (when my Robux reserves recover from uploading and updating a total of 26 animations T_T).
These a pretty cool, probably the best horses i’ve seen on roblox. I assume the all the control is done by the server because there was a bad delay in input making them hard to use. The animations also seemed to be running a bit slow, like 20 fps, don’t know if that’s somehow network related too.
You should probably be doing animating and controls on the client and then replicating them to the server/other clients[size=2] (right?)[/size][/quote]
Controls are handled by a local script, it then tells the server how to move and animate the horse, it would be handy if I could do some client side interpolation though.
Edit:
I should of said on the previous post; the server handles the input sent from the client.
I’m currently planning to use them for a horse racing game (based off of the Grand National).
I also have intentions to use them in a cowboy styled game and a medieval based game.
[quote]
Will they ever be released on public domain?
If not, will you ever sell copies of them? [/quote]
I probably won’t release them to the public and I’m undecided if I’ll ever sell copies of them.
To recolour the horses, I would have to completely re-CSG the horse due to the different colours on the head, mane, feet, etc., etc.
Quick update:
Horses now throw you off when you run into a barrier.
Horses wont break when you reset on them.
Added some barriers for lols.[/quote]
No different colours, I am sad. I wanted a black one