Realistic house simulator update logs!

Version 2.01 (3/3/24)

  • Lobby redo

    • Now the lobby looks cooler thanks my friend
    • Random songs + radio
    • Tutorial
  • Tutorial

    • Yellow ? mark to enter
    • Shows what to do to eat, drink, and sleep ig
  • Ballencing

    • The heat gain for heat zones is decresed
    • You can now see how much F/S
    • Decresed how much 1 day is (forest only)
  • Gamemode support for mutliplayer!

    • When you entering the que, if your the private server owner you can change the lobby type.

Version 2 (3/1/24)

  • Gamemodes/maps!
    • Forest
  • Forest
    • Randomly generating berrys, trees, blueberrys, and bannana trees?
    • Tempature
    • no sleeping anymore
    • Game ends on day 5
    • Wolves
  • New currency
    • Wood
    • Get while playing the game NORMALLY
    • Will probally be used later. (no im not making it a necesity for gamemodes)

Version 1.9 (2/15/24)

  • Item manager
    • Choose if the item would be given when you join
  • 2 new items
    • Water pump placer allows you to place water pump for water
    • Fertilized bush placer is just a portible bush but better
  • Blue salt
    • Buy from skeleton
    • Gives thirst but removes hunger.
    • its blue.

Version 1.8 (2/10/24)

  • Salt mines!
    • Dig for salt with a pickaxe
    • Salt can be used to buy stuff from Skelly the skeleton
    • If you enter the mines everyone in the server will also enter.
    • Salt gives alot of hunger and bypasses the barrier that prevents you from going over 100.
    • Salt has a side effect up dehydrating you.
    • Just like the real world, These salts wont last forever! Mine them fast before they get destroyed!

Version 1.5 (2/3/24)

  • Added the ability to load and save your game (BETA)
  • Map expantion
  • New berry combiner
  • SinglePlayer
  • Adjusted some things
    • Less food in the house
    • Food is now client and no longer server for balences

Version 1.2 (1/26/24)

  • Added some items

    • Bloodmoon
    • Player tracker
    • Sun-to-Speed
  • Fixed sleeping breaking

  • Redid lobby

  • Removed kicked upon public server

  • Removed 3 chairs for harder multiplayer gameplay

  • Lobby is no longer a flat screen

Version 1, (1/11/24)

  • Added energy/sleeping in chairs
  • Added Hardmode/Superhard mode
  • Main menu music is alittle louder
  • Changed deer spawn chance
  • Changed deer spawn rate from every 15s to every 20s
  • Changed deer damage from 15 to 25
  • Added custom regeneration
    • NormalMode regeneration rate: 1/S
    • Hardmode/Superhardmode regeneration rate: 0/0S

Your All caught up!