Version 2.01 (3/3/24)
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Lobby redo
- Now the lobby looks cooler thanks my friend
- Random songs + radio
- Tutorial
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Tutorial
- Yellow ? mark to enter
- Shows what to do to eat, drink, and sleep ig
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Ballencing
- The heat gain for heat zones is decresed
- You can now see how much F/S
- Decresed how much 1 day is (forest only)
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Gamemode support for mutliplayer!
- When you entering the que, if your the private server owner you can change the lobby type.
Version 2 (3/1/24)
- Gamemodes/maps!
- Forest
- Forest
- Randomly generating berrys, trees, blueberrys, and bannana trees?
- Tempature
- no sleeping anymore
- Game ends on day 5
- Wolves
- New currency
- Wood
- Get while playing the game NORMALLY
- Will probally be used later. (no im not making it a necesity for gamemodes)
Version 1.9 (2/15/24)
- Item manager
- Choose if the item would be given when you join
- 2 new items
- Water pump placer allows you to place water pump for water
- Fertilized bush placer is just a portible bush but better
- Blue salt
- Buy from skeleton
- Gives thirst but removes hunger.
- its blue.
Version 1.8 (2/10/24)
- Salt mines!
- Dig for salt with a pickaxe
- Salt can be used to buy stuff from Skelly the skeleton
- If you enter the mines everyone in the server will also enter.
- Salt gives alot of hunger and bypasses the barrier that prevents you from going over 100.
- Salt has a side effect up dehydrating you.
- Just like the real world, These salts wont last forever! Mine them fast before they get destroyed!
Version 1.5 (2/3/24)
- Added the ability to load and save your game (BETA)
- Map expantion
- New berry combiner
- SinglePlayer
- Adjusted some things
- Less food in the house
- Food is now client and no longer server for balences
Version 1.2 (1/26/24)
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Added some items
- Bloodmoon
- Player tracker
- Sun-to-Speed
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Fixed sleeping breaking
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Redid lobby
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Removed kicked upon public server
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Removed 3 chairs for harder multiplayer gameplay
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Lobby is no longer a flat screen
Version 1, (1/11/24)
- Added energy/sleeping in chairs
- Added Hardmode/Superhard mode
- Main menu music is alittle louder
- Changed deer spawn chance
- Changed deer spawn rate from every 15s to every 20s
- Changed deer damage from 15 to 25
- Added custom regeneration
- NormalMode regeneration rate: 1/S
- Hardmode/Superhardmode regeneration rate: 0/0S