Hey DevForum!
Recently, I’ve been working on interior mapping windows for my upcoming game and wanted to make them noticeable. I haven’t seen anyone else add reflections to their system yet, so I wanted to spice things up and make my version unique.
If I missed someone, please let me know.
This entire system is made using one LocalScript with fewer than 100 lines of code.
Awesome features this system contains:
- Render hundreds of fake interior windows with zero lag
- Real-time reflections of all Workspace objects, including animations and other types of movements
- Quality scaling - the further you are, the lower the quality and more transparent the image
- Dynamic updating - if the window’s surface is out of your vision, it won’t update
Showcase:
- Please be aware that this system is still under development and will improve.