Hello! So I’m currently working on a Gun System for a Roblox Game I’m working on, and I’m seeking feedbacks/suggestions for it!
Quick Explanation of What features it has
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You can use Different types of Magazines
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You can insert different types of Ammunitions (Types… not Calibers… Types as in Standard, Incendiary, Tracer, Etc!) into the Magazine at Any Order, which i sadly haven’t implemented a Player Tool for it yet…!
Little video of it, Remember to share your feedbacks and suggestions!^^
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Wow, I appreciate your work. But the UI looks asymmetric. Sizing and placing needs advancement.
Your gun system seems to be nice! But a new fresh look will make it better😍
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Hello! Thank you so much for da support, and yeah the UI isn’t the greatest since i started UI designing for around 2 weeks… and biggest obstacle for me currently is to make the UI fit all screen sizes, currently i use auto scale plugin and made the position and size use Scale instead of Offset… if you have a better way to do this and is willing to tell me, that’d be wowzers!
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Maybe you can use different shapes (example: you can use circles instead of rectangles.) There some empty spaces between ui buttons. And as you can see, FP and Aim button aren’t on the same vertical line. And fire button’s frame is too big for the text. I’m having issues with accessing studio nowadays, sorry for not supporting this reply with samples.
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This gun system looks VERY GOOD! Nice job on it! The only negative thing about it is the arm movement being weird and unrealistic, but other than that, it’s good! How long did it take to create this gun system? What will it be used in?