Hello fellow developers! I decided to compile most of the current ROBLOX certified realistic nature items so far added as well as a few publicly open source meshes , this should contain what you need to create a pretty scenic game without the hassle of finding the meshes/textures yourself.
! Please note I did not make any of this and credit goes to the original developers who published these !
Heres what you can find inside the package below , including credits to original creators.
These packs contain all the assets in your pack and many more.
Problem #2
The meshes from the Duval Drive are designed to be in a dark, wet, outdoor environment. Due to the roughness in the surface appearance, they are very shiny and would look out of place in a dry daytime environment. It’s difficult to see in this photo, but it gives you an idea of the effect.
I have this procedural generation algorithm and AI that get text vision descriptions of the environment and these models are very useful and so are libraries in general
Some keys of a good library are objects all formated in the similar formats, organized by category and named with natural language with a primary part at the base of any model for easy positioning.