Realistic Ragdoll System

I have finally created a roblox ragdoll system that actually looks real instead of really stiff body movement. my creation uses air resistance and spring constraints instead of ballsocketconstraints and i think it looks way better than ballsocketconstraints.

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Very nice. I played it, the ragdolls are much more fluid than ballconstraint based ragdolls. Do you plan to open source the system?

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100% im just fixing alot of bugs currently before making it open source.

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This looks so good, would it work with R15 too?

if using springconstraints or ropes on an R15 rig there would be no limits just like in R6 so it would look like the rig has 0 bones so no.

So if you did it on R15 it would look like R6? or it just wouldn’t work

no it would look like it had no bones…

Sweet, I made my own active ragdoll system like this using springs just today, but yours still looks much more fluid and so I might compare codebases and try to implement some features from yours.

are you able to show me your experience im wanting to make it active.

NOW OPEN SOURCE:
Non’sRagdollSystem.rbxm (19.8 KB)

Eventually, im still working out bugs. the systems for a game im making right now. Thanks for open sourcing the project, it will realy help me out

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