Realistic Roblox Clothing Textures in C4D

Hello,

I seem to be having trouble trying to create realistic clothing creases and crinkles in Cinema 4D + Octane Render.

I have tried to use Substance B2M software to bake out the normal map from a texture and that still doesn’t work. Any other suggestions?

I5K can do it very well in his thumbnails.

This is what I’m trying to replicate.
i5K Phantom Forces

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Is your problem doing the export from Substance or the import into Cinema/Octane?

No that’s fine. It’s just that it doesn’t mimic realistic clothing creases/folds, etc.

Try experimenting with bump maps, they can give you the desired look.

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