TreeIt doesn’t run for me, any ideas?
Textures appear green for me when exported.
did you ever find a solution to this?
Mhm. Make sure the model is exported as seperate models (for example, one part of the trunk should be seperate to the leaves). Make sure that each model you export has a different texture.
And when you do export them, remove the texture from the MeshPart, import SurfaceAppearance and paste it.
Let me know if you have any issues, I’d be happy to help.
Have some solution? To remove the green colour from our mesh, please remove these from the colour attribute from the data to your mesh in Blender. So, this will be imported to Roblox Studio without green texture in your mesh.
do it like this:
Mhm, that’s pretty much how I did it. Thanks for that.
Did you manage to run Tree It in parallels? I tried to launch it but nothing worked. I also tried installing the programs(Directx, microsoft visual c++) that are indicated in the description, but that also helped. I don’t know if they will answer me since no one has discussed this topic for a long time.