Realistic Viewbobbing

I wanna make realistic view bobbing for my game.

Although, I have found no ways to make it go up and down, left and right, all at the same time instead of just one at a time in most view-bob systems.

I’ve tried experimenting with stuff like this but to no avail.

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You will need to manipulate the camera through ways of “spings”. You’ll mostly change the values on the rotation/orientation through this way. Maybe each frame you should calculate how the camera should be?

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