I wanna make realistic view bobbing for my game.
Although, I have found no ways to make it go up and down, left and right, all at the same time instead of just one at a time in most view-bob systems.
I’ve tried experimenting with stuff like this but to no avail.
You will need to manipulate the camera through ways of “spings”. You’ll mostly change the values on the rotation/orientation through this way. Maybe each frame you should calculate how the camera should be?