Hello,
I’ve recently started working on my new RPG game, which features an open-world for players to explore, the game is HEAVELY focused on combat and dungeon conquering. Therefore, I’m actually kind of between those themes I wanna use.
Realistic
A nice-looking theme for the game, quite fits the environment, and is perfect for cinematic shots. It might not be the ideal theme for an RPG game, but I guess that’s my style.
Dark
A dim atmosphere, perfect for a dungeon-themed game, but not great for an RPG game. I actually want to include both, this theme will be present near dungeon entrances, while the other is just the default one.
I have to say, it was really difficult for me to vote on this one. Because it depends on the ambiance you’re trying to create for your RPG game.
Is it a fantasy one? (if so, then the realistic and bright one suits it more). The Dark one is a bit more realistic, and it can be used if you’re trying to create an eerie environment.
Yet, if it comes down; I think having the variety and change of maps in different areas is ideal. Make the audio change as well, and make this create a different vibe when the players are exploring the open world.
This will create a feeling in the player that there are more things to explore, and this is commonly used throughout open-world games (such as the implementation of biomes)