I’ve recently made a flag simulation, baked it in blender with bones, and rigged it to a plane. I then imported it into Roblox using the Avatar Importer and the ImportCustomAnim plugin. It looks fine when not playing the game or animation. If I use the Play function in studio, the artifact shows up. If I use the Run function in studio, it shows up, too.
Here’s what it looks like:
https://gyazo.com/555d055fa67ab6028c58ad1088ed2e3f
It’s really strange, and I can’t find anything on the internet of a similar topic. If there is one, please link it to me.
Things I’ve tried:
- Making the mesh double sided
- Making the mesh one sided
- Making the mesh transparent
- Removing the texture
- Changing Lighting engine
- Adding an invisible part over it
- Setting CastShadow to false
None of these things listed above work, if you have any solutions/suggestions, please do let me know.
Greatly appreciated,
adrrob1002