Really strange visual artifact with flag mesh

I’ve recently made a flag simulation, baked it in blender with bones, and rigged it to a plane. I then imported it into Roblox using the Avatar Importer and the ImportCustomAnim plugin. It looks fine when not playing the game or animation. If I use the Play function in studio, the artifact shows up. If I use the Run function in studio, it shows up, too.

Here’s what it looks like:
https://gyazo.com/555d055fa67ab6028c58ad1088ed2e3f

It’s really strange, and I can’t find anything on the internet of a similar topic. If there is one, please link it to me.

Things I’ve tried:

  • Making the mesh double sided
  • Making the mesh one sided
  • Making the mesh transparent
  • Removing the texture
  • Changing Lighting engine
  • Adding an invisible part over it
  • Setting CastShadow to false

None of these things listed above work, if you have any solutions/suggestions, please do let me know.

Greatly appreciated,
adrrob1002

It seems to only be an issue in studio itself. I joined the game normally and it resolved itself. Weird.

Studio does that. Sometimes you’ll need to try the game via ROBLOX to test it out.

1 Like