Update: Laggy Problem Fixed. The Cache will be Saved in ServerStorage,but i think server will be laggy xD(Maybe)
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RealtimeDestruction is a Module that can Destroy Part Like "Teardown"How to use this
module.Destroy(Position:Vector3,size:Vector3,studs:number,part:BasePart,offset:number,randomRotation:boolean)
- Position - Where to Destroy Parts (Required)
- Size - How Many Parts That Will Subtract The Part (Required)
- Part - Part You Want Destroy? (Required)
- Offset - Offset of Random Vector3 (Required)
- Random Rotation - if true, the Rotation Number will be random, else. The rotation will always be 0
Example
local RealtimeDestruction = require(game.ReplicatedStorage.RealtimeDestruction)
RealtimeDestruction.Destroy(script.Parent.Position,20,1,script.Parent,0.5,true)