RealtimeDestruction - Destroy Brick Like Teardown

Update: Laggy Problem Fixed. The Cache will be Saved in ServerStorage,but i think server will be laggy xD(Maybe)

About

RealtimeDestruction is a Module that can Destroy Part Like "Teardown"

Demo :face_with_monocle:

How to use this

module.Destroy(Position:Vector3,size:Vector3,studs:number,part:BasePart,offset:number,randomRotation:boolean)
  • Position - Where to Destroy Parts (Required)
  • Size - How Many Parts That Will Subtract The Part (Required)
  • Part - Part You Want Destroy? (Required)
  • Offset - Offset of Random Vector3 (Required)
  • Random Rotation - if true, the Rotation Number will be random, else. The rotation will always be 0

Example

local RealtimeDestruction = require(game.ReplicatedStorage.RealtimeDestruction)
RealtimeDestruction.Destroy(script.Parent.Position,20,1,script.Parent,0.5,true)

Get This Beautiful Module!

11 Likes

Can you maybe show some videos of it in action?

2 Likes

Yes, a demo game would be even cooler.

6 Likes

Can you some us some smooth pictures?

1 Like
1 Like

Can you please send a video? I cant log into roblox rn

Your module has some problems but if you can fix them I think it can be a good module
here is a problem I found (it doesn’t break the block after some use probably a union problem): https://gyazo.com/0df942a7f8269c1b50aa7e900928d14a

no,the hammer actually is a meshpart. and a Part Must touch the MeshPart when Activated. in video. part didnt touched by Hammer

Oops sorry I didn’t know about this