Reason 4 Death Board

logo-r4d-hd

Welcome to the page of my first large project that is a remake of the closed game named Reason 2 Die.
The game is based on the zombie apocalypse and many things that are unusual for our everyday life and personify the “reason” for death. Initially, R2D was supposed to be a game about zombies, but as the game developer himself said “something went wrong” and the game began to focus on events, which often had nothing to do with zombies.
You can choose the category you are interested in. For example, read the update log or learn a little more about me and my project by choosing category down below.

Update log

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Version 0.0.2

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Version 0.0.1

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Aenean ac augue bibendum, elementum risus non, laoreet dui. Fusce libero arcu, mollis ut mi non, venenatis finibus nunc. Proin porttitor facilisis sapien ut feugiat. Nullam nulla libero, pretium aliquet justo elementum, porttitor ultrices orci. Ut ac justo non augue iaculis lobortis vitae sed diam. Morbi vestibulum mi non tortor cursus, quis placerat eros sollicitudin. Donec dictum, justo a facilisis molestie, lectus libero dignissim erat, quis laoreet nisl nisl eget diam. Donec nec lacinia quam, eget accumsan purus. Nunc lacinia dolor nibh, nec dictum felis volutpat vel. Praesent augue tellus, mattis sed turpis quis, mattis facilisis leo. Maecenas lobortis nec diam non sodales. Vivamus sit amet nisl vestibulum, condimentum risus sed, dictum ligula. Nulla facilisi. Nunc et ligula maximus ex eleifend vulputate. In hac habitasse platea dictumst.


About us

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While the game has not yet been released, it has already come a long way of two years. For various reasons, I could not complete this game for a long time, sometimes I even had to start it again due to many problems that arose during development. After all these problems have been solved, in April 2023 I decided to start developing the game again.
The game mechanism, graphical interface, as well as additional functionality (not counting piece components like maps, weapons, and so on) was made in ~ 20 hours of continuous work. Another week or so was spent developing maps, various weapons, and other components. I will attach all the video evidence showing the exact time spent on the project below as videos uploaded to YouTube.

//put video here//


Contribution

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Cras ac sapien id sapien tempus molestie. Donec quis dui maximus, finibus tortor eu, convallis magna. Sed sagittis posuere feugiat. Orci varius natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Sed vel nisi nulla. Orci varius natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Fusce nec efficitur leo. Pellentesque ut lacus tellus. Duis et mi ullamcorper sem suscipit congue a vitae enim. Mauris finibus enim eget hendrerit vestibulum. Donec mi arcu, dapibus at euismod vitae, scelerisque et dolor.