I apologize if this counts as off topic, I am unable to post directly in #bug-reports and I noticed this may be related to my issue; today’s Roblox update has messed up some of my audio by producing weird blips usually at the beginning of the audio’s playback (only in Studio and in-game, does not happen on the site). This did not happen before now and does not happen in any of the audio files I uploaded to Roblox with. Would this issue happen to have stemmed from this bug fix?
(Found this in logs, the ID is the audio that is most notably blipping in studio. Content failed to parse for rbxassetid://9611717818 because SerializerPugi::deserializeImpl ill-formed XML.
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This update may have also caused SoundService’s AmbientReverb to play audio differently as my game uses the “Forest” setting and after this update suddenly all audio is echoing much more than it usually did before.
Edit: Should also note that reuploading the same audio or attempting to trim the beginning and then reuploading it did not fix my issue.