I’m not sure if more colors were affected, but today I noticed that everything I had made Deep Orange has changed to Neon Orange.
The attached place has a Deep Orange part in it. If you open it in version 5ea52c00d0af4606 or earlier it’s Deep Orange, but if you open it in the latest version it’s Neon Orange.
Run this script in the command bar of your place if you need to switch the colors around:
function rec(x)
if x:IsA("BasePart") then
if x.BrickColor == BrickColor.new("Deep orange") then
x.BrickColor = BrickColor.new("Neon orange")
elseif x.BrickColor == BrickColor.new("Neon orange") then
x.BrickColor = BrickColor.new("Deep orange")
end
end
for _,v in pairs(x:GetChildren()) do
rec(v)
end
end
rec(game)
function rec(x)
if x:IsA("BasePart") then
if x.BrickColor.Name == "Deep orange" then
x.BrickColor = BrickColor.new("Neon orange")
elseif x.BrickColor.Name == "Neon orange" then
x.BrickColor = BrickColor.new("Deep orange")
end
end
for _,v in pairs(x:GetChildren()) do
rec(v)
end
end
rec(game)