Hi, I want to make a camera system where the camera rotates around a pivot, like Blender.
For those not knowing what Blender is, this is basically what I want the camera to do. (The circle in the center is the anchor)
How could I recreate this?
Hi, I want to make a camera system where the camera rotates around a pivot, like Blender.
For those not knowing what Blender is, this is basically what I want the camera to do. (The circle in the center is the anchor)
How could I recreate this?
Heya!
I think you could achieve this using camera types!
For this case you could use Enum.CameraType.Track
For exemple:
workspace.CurrentCamera.CameraType = Enum.CameraType.Track --Setting the camera type
workspace.CurrentCamera.CameraSubject = workspace.Part --Changing the subject, for instance the block like in blender!
Tell me if I misunderstood you!
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