Recreating a black backround effect

Hello, i am trying to create a black backround effect.
How can i make something similiar like this?


I tried looking up on the dev forum but i coudln’t find anything releated to this.
If anyone has idea how to achieve this kind of effect, i would be really grateful.

You can try setting the LocalTransparencyModifier of every part other than the character to 1, and setting a black part behind it to 0.

Sure! i’ll try that. Thanks for the response.

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Actually, you can try the first part of my solution, but locally make the skybox black.

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Hey! thats not bad either! Thank you!

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This solution helped me, im now marking it as “solved” thank you so much!

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It looks like a ViewportFrame, which renders 3D objects within a 2D GUI, over a black Frame.

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You can tell the author of your source material went with this approach because at the 0:03 mark in the video, the lighting on the player character switches back to default config, clips in front of obscuring objects and reduces the quality of the anti-aliasing.

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