I want to make a custom inventory system (since I cannot save hotbar order with the regular inventory cuz coregui is locked) but I don’t want to actually change the functionality of the current backpack system as I like it. I’m only looking to retexture it and use this new system to save the hotbar order of the inventory. With that being said is there any way to copy the current backpack system so I can just make some small changes and adjustments? Any help is greatly appreciated!
So, you can’t edit the CoreGUI nor delete it for sure.
But what you can do is hide the CoreGUI from sight and replace it with your own. Thats how Adopt Me did it.
the issue is I don’t want to replace it. Rather something like copy pasting it so it gets to the point where its pretty much the same but I actually have the freedom to change and alter things with it since its not part of the core gui anymore.
Ah, I see. You want a way to find scripts for the CoreGUI for your game in order to solve your problem?
Something like that yeah. I literally just want the current backpack system except not apart of core gui so I can edit it. Basically replacing the inventory system in the core gui with the same exact system. Only difference would be that its not apart of the core gui.
I’ve found the GUI and module backpack script but I cannot find the script that actually uses the module script so I have no clue how to use it exactly.
Well Roblox’s inventory system is pretty outdated and inefficient so I think you’d be better off making your own code
I agree. Its easier and more efficient to fork the inventory system so you can customize it your own way.