I’m currently remaking the old 2009ish era client in Roblox and wondered if there was a way to automatically apply the part bevel from that time onto every part in the workspace. I’ve tried using SpecialMeshes, but they make the custom studs texture disappear.
Example of the old bevels:
So your trying to make textures onto every part in workspace?
if thats true, ill give you some pseudo code
put this script in a folder where you have all the parts you want the texture to be applied to
script.Parent:getchildren(children)
script.Parent.Texture:clone().Parent = children
KEEP IN MIND THIS IS PSEUDO!
local texture = --Whatever here
local model = workspace
for i,obj in pairs(model:GetDescendants()) do
if obj:IsA("BasePart") then
texture:Clone().Parent = obj
end
end