I am in need of the classic roblox’s “fire” object’s texture so I can recreate it in a particle emitter, or any way of possibly recreating it as identical as possible. I need it to be identical to the normal fire so I can use particle emitters properties like lock to part. (For a inventory display im using). Any help?
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rbxasset://textures/particles/fire_main.dds
is the TextureId.
however you need to change color to (236, 139, 70), set LightEmission to 1, and do alot more to replicate the same effect it has.
(also default smoke id is rbxasset://textures/particles/smoke_main.dds
you can access most build-in textures by doing something similar and replacing the first part.)
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Thanks, it works! (abcdefghijk)
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