Recently (about a week ago) the lighting settings for 2D avatar thumbnails changed, introducing a really harsh white glare that washes out bright colors and looks pretty terrible.
It would be great if this glare could be fixed or reduced because it makes it really difficult to make out details on textures and washes out color on unfortunately angled geometry.
The 3D preview does not have any glare, so you can see how washed out colors now look.
This should really be addressed because it ruins the details on-site and on the dev forum here, making the characters look much more shiny and I can’t flex my UGC items properly.