I want to make a mesh in Blender and import it as a playable character. Does this mean i’d have to import the arms, legs, etc separately to rig them? And what are the general steps to make a mesh part riggable?
I want to make a mesh in Blender and import it as a playable character. Does this mean i’d have to import the arms, legs, etc separately to rig them? And what are the general steps to make a mesh part riggable?