Hello, recently me and a few other devs have come to realisation that there is a Roblox Core UI glitch, if you move your camera ever so slightly to the left, ALL of the UI’s will disappear.
This usually happens when the server is one hour+, I’m not 100% sure if there is a meaning behind it, but some games are losing players from it.
We also got one of the staff members to send us the proof, just so we know It’s not happening to 1-2 people, this is interfering with the entire community.
That’s some pretty high memory usage. I think that would be the issue - maybe your memory is being depleted so it has none left to render the core UI? That would be some really extreme memory usage tho.
This happens to me if I spam tons of parts or tons of ScreenGUIs, all of the CoreGui will dissapear. Something similar may be happening here, perhaps too many parts?
It may help to turn on StreamingEnabled, however it could break some local scripts.
I’m not sure then, I don’t get that issue on your game.
I did notice, however, your memory usage is considerably higher than other games.
I was almost at 1gb memory usage, however when on other games such as MeepCity, I only get 300.
Do you create new parts slowly? Such as cars that don’t despawn, guns, crates, etc?
It may just use a massive amount of memory slowly over time (which would cause this)
Are you sure it’s the memory? As I don’t lag in game or anything and there are bigger games with more memory usage, plus it’s only when the camera is in a certain angle as shown in the video.
It might not be, however I don’t know when it happens, you say servers that are over an hour old, and I can’t really check. The only times I’ve ever had this happen was when I looked at a lot of parts or had tons of guis on screen.
If what you’re trying to do is report a bug, this is perhaps something that you need to post in the Platform Feedback category and not in Scripting Support. Before you do that, you need to confirm whether this is an actual bug or only something with your game.
In regards to posting in that category, the New Member FAQ should have the information you require.
I joined a random server and saw over 900 guis or humanoid names. What are all of these? I was spending 15ms each frame just rendering guis. If these are BillboardGuis, I recommend using BillboardGui.MaxDistance to avoid unnecessarily rendering them when far away. That should significantly improve the game’s performance, and may fix the issue you’re reporting.
As seen in this image above, the game has many errors. Even when staying in the game longer, the errors stack up rapidly due to players using the weapons constantly firing off errors once in a while…
The menu also seems to be bugged out (Hence why the menu looks so odd) and the client memory is abnormally high as @Elttob stated.
From what I can see, it is probably a data leak thats happening because of players firing off the weapons.
This could cause alot of performance issues and rendering issues if left and could cause players to lag heavily overtime or make it near unplayable for mobile players.
Edit: From what I’ve seen when loading into the game, the game uses a large amount of Roblox Terrain, what you should do to make sure its performance friendly for all users is to cut down the polys in the terrarin and use LOD to decrease the amount of parts shown to the person. This could heavily cut down lag and performance problems based on how large your map is.