local RTable = workspace:FindPartsInRegion3(region)
local part = Instance.new("Part")
part.Anchored = true
part.Transparency = 0.5
part.Size = region.Size
part.Parent = game.Workspace
part.CanCollide = false
part.BrickColor = BrickColor.new("Really red")
for i,v in pairs (RTable) do
print(v.Name)
end
as you can see in the photo i have a minimum, and maximum, but for some reason my region ends up all the way in the ground as seen in this photo
Well if you’re having issues with the region3, you might want to provide the code that defines the region3 instance. All your providing is the function that uses some region3 called region. The photo doesn’t really show anything useful because ur code doesn’t reference any of the parts in it.