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βThe Context Help no longer opens every time if it was previously undocked.β
YES, THANK YOU!
Hype for that beam effect to be enabled
Client Difference Log:
API Changes:
Added Class Beam
Added Property Beam.Attachment0
Added Property Beam.Attachment1
Added Property Beam.Color
Added Property Beam.CurveSize0
Added Property Beam.CurveSize1
Added Property Beam.Enabled
Added Property Beam.FaceCamera
Added Property Beam.LightEmission
Added Property Beam.Segments
Added Property Beam.Texture
Added Property Beam.TextureLength
Added Property Beam.TextureMode
Added Property Beam.TextureSpeed
Added Property Beam.Transparency
Added Property Beam.Width0
Added Property Beam.Width1
Added Property Beam.ZOffset
Added Property CylindricalConstraint.RotationAxisVisible
Added Function UserInputService.SendAppUISizes
Added Enum BeamTextureMode
Added EnumItem BeamTextureMode.Stretch
Added EnumItem BeamTextureMode.Wrap
Changed the ValueType of Property DataModel.PlaceId to int64
Changed the arguments of YieldFunction AssetService.CreatePlaceAsync
from ( string placeName, int templatePlaceID, string description = )
to ( string placeName, int64 templatePlaceID, string description = )
Changed the arguments of YieldFunction AssetService.CreatePlaceInPlayerInventoryAsync
from ( Instance player, string placeName, int templatePlaceID, string description = )
to ( Instance player, string placeName, int64 templatePlaceID, string description = )
Changed the arguments of YieldFunction AssetService.GetAssetIdsForPackage
from ( int packageAssetId )
to ( int64 packageAssetId )
Changed the arguments of YieldFunction AssetService.GetAssetThumbnailAsync
from ( int assetId, Vector2 thumbnailSize, int assetType = 0 )
to ( int64 assetId, Vector2 thumbnailSize, int assetType = 0 )
Removed YieldFunction FriendService.GetAreUsersFriends
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