Client Difference Log
API Changes
Added Property bool Studio.Import mesh files as single mesh
Added Tag [Deprecated] to Class GamePassService
Added Tag [Deprecated] to Function GamePassService:PlayerHasPass
Changed the security and serialization of Property ImageButton.SliceScale
from: {RobloxScriptSecurity} [<🕒> Runtime-only]
to: {None} [<💾|📁> Saves & Loads]
Changed the security and serialization of Property ImageLabel.SliceScale
from: {RobloxScriptSecurity} [<🕒> Runtime-only]
to: {None} [<💾|📁> Saves & Loads]
Removed Property bool Studio.Split Meshes
Removed Tag [Deprecated] from EnumItem Font.Gotham
Removed Tag [Deprecated] from EnumItem Font.GothamSemibold
Removed Tag [Deprecated] from EnumItem Font.GothamBold
Removed Tag [Deprecated] from EnumItem Font.GothamBlack
Removed Tags [Hidden] [NotReplicated] from Property ImageButton.SliceScale
Removed Tags [Hidden] [NotReplicated] from Property ImageLabel.SliceScale
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3 Likes
Glorious scriptable ImageSlice properties
4 Likes
SliceScale is one of the properties I have wanted since day 1 of Ultimate Boxing’s launch. Glad to see it is finally a thing, although a bit too late for Ultimate Boxing.
Well… that took long enough. Goodbye, GamePassService. Won’t be missed.
4 Likes
Spelling issues:
1 Like
Fixed a bug where the hurt overlay could continue to flash after your character has already died.
Good, good. I’ve been making workarounds for that bug for like years now.
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